Due in less than five weeks.
Must be based on one of the following:
- public space
- experimental video
- sampling
- modelling
ideas:
Spatial patterns of panicked people in a mall enviroment. Like how/where would people scatter/move/run if there was an immediate danger. Like a man eating monster or something.
Or how a pack of raptors would hunt in that enviroment. and by enviroment I mean how they would navigate the mall's spatial relationship rather than focusing on how velociraptors would act in present time.
Maybe I could look into herding techniques with using the mouse in flash. I made a simple image where a still polar bear's eyes are focused on where the mouse is postitioned. I modified the image so a insect would follow the mouse around. However I cant find them on my laptop. Here is an example of how it works though.
You should be able to reverse it and the mouse postion could be a "raptor", and the "people" could move away from it. But it would only work like a pack of raptors, if there were more than one mouse position. Which you can't do. I like how animals work together in a pack to catch their prey so I'll try to think of a way around it.
If I did this, it would require more coding than anything else, and that can become incredibly frustrating.
Some sort of live action video mixed with animation.
I saw a short piece like this which I can't find at the moment. It was a animated character interacting with a light up globe. Maybe I should start using my delicious account.
Found it. I don't really like the idea of me acting though. :P
Making a 3D model of a village would be fun, but I don't think I could get it done in <5 weeks. One thing I could experiment with would be the camera angles, perhaps the camera would weave through the village giving a sense of flight. I suppose I could just use simple shapes for the town, but even then the time limit would be cutting close and I like to have a finished project.
Monday, May 11, 2009
Mapping project ideas
Labels:
3D,
animation,
experimental video,
flash,
flight,
modelling,
monsters,
public space,
raptors,
sampling
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