Friday, May 22, 2009

Level research

I played through the story mode which contains professional levels made by the games creators.

I could not find one instance where sound was the primary dynamic.
The sound effects are only used to enhance the visuals. For example when you "grab" a cow, a "moo" sound is played.

EDIT: Found one. Off screen a dangerous ball appears, because it is off screen, an audio cue sounded. I am not sure if they would have used sound if the player could see the dangerous ball appearing on screen.

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