Monday, May 25, 2009

Blind test run

I made a test course for the blind run, and it worked out pretty well. I had to add sensor switches to set off the audio cues (because the audio cue sensor range is too large) but that just takes time. I also had to add emitters to generate the grab obstacles, so the same obstacles are in the same places if you need to try again.

For the "change direction" sound I used a "chimp" sound because it is instantly recognisable, and completely different from the other sounds.
I am still trying to find different ways to put the sounds together, for instance needing to jump right after you use grab.

I shall attempt the drum kit today sometime.

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